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Almost every culture in the known
universe has a name for the place carved out by those cast out from or
who cannot stand higher realms. The cackles and screams of those Below
have filled mortal nightmares ever since humanity evolved a brain to
think and a mind to imagine. Ever since he first crawled out of the
oceans, Man has had the nasty feeling (s)he is on metaphorically rather
thin floorboards.
As meaningless as such metaphors may seem when
referring to planes of existence, "down", implying an incline, is
accurate. Hell has a treacherous suction to it, both literal as well as
metaphorical. Those without the grace to "ascend" the incline are
dragged down into the abyss, where the fires within burn all claimed by
it, endlessly. It is a place of infinite suffering, without mercy, and
without hope.
No really, we mean this. It's been used as an
expletive by an increasingly-sceptical humanity for centuries. That
alone should be a clue as to just how bad we're talking. Saying "X is
Hell", or making amusing comments about tech-support desks or
muzak-filled waiting rooms, doesn't really cut it when presented with
the reality — which is that Lucifer and his hordes really do not
like humanity, and this is where they get to take out their
frustration. In graphic fashion. If nothing else, there's few things
quite so effective as an informative slide-show of Gehennan travel
photos to make people reconsider the whole "soul-selling" thing.
Board psychologists note the tendency, reflected in the
above paragraph, for flippancy when referring to Hell is probably a
healthy defence mechanism - akin to morbid humour for medical
personnel. Even the watered-down reports circulated in public contain
enough traumatic detail to seriously scar minds. Those unlucky enough
to be "granted" a glimpse of the Adversary's realm have nightmares for
years. The thought of that becoming manifest, on Earth or
elsewhere, has galvanised millions into action.
To dismiss it as "merely" an abode of infinite
suffering, however, is to miss the industrial powerhouse the demons
have at their command. Effectively a world all its own, Hell ruthlessly
employs the one major resource it has to prosecute its war on the rest
of Creation — damned souls. The fires of Hell burn Damned fuel, and so
do the blast furnaces and forges, where luckier souls slave over
endless assembly lines — the ones who don't end up bound into the
warped objects they create, that is. Endless internecine warfare
between the various principalities and realms means few such factories
last long, but there are always more damned to rebuild them elsewhere.
The only structures with any permanency Below are those
under the Adversary's own aegis — His fortress of Dis, at the malignant
heart of the "city" of Pandemonium. With all creative thought firmly
quashed, the city resembles a gothic nightmare trapped in the Middle
Ages, inspiring mortal visions of Hell for centuries. The ultimate
refuge for those as far from God as it is possible to go, the
blasphemies committed there are literally unimaginable to human minds.
So how do we know about this? Well, exactly how Infernal
Intelligence smuggle out their reports is one of their most
closely-guarded secrets. Most Boardies assume a few sympathetic
colleagues of their redeemed allies act as double agents (and those to
whom having the enemy know their rivals' secrets puts them
ahead...merely look the other way). Chaotic as ever, even Hell has a
few cracks information can slip through.
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