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As stunning an achievement as the Funky Horror is, the station is not
perfect. Long flight times to and from orbit make rapid response slower
than the Board would like, and in space every gram of mass must be
accounted for. Lobbying from various pressure groups who felt
under-represented aboard the mammoth station, especially ones who
didn't like the world at large knowing the mass of every item they
brought aboard, led to calls for another, equally-advanced base on the
ground, one that could also take over Speculation operations when/if
the Funky Horror's own array
was down.
And then, her ambition only equal to
her charm, Hazel Green got wind of this. Seeing the value of making the
Board owe her a large favour, she "bid on the contract", as she put it,
and was awarded construction rights by a curious Board eager to end
their costly wariness of her and discover just what she was after this
time.
The Dragon supplied one of her old oil
rigs deep in the Pacific Rim, much of the materials, and leased space
and time in her factories and warehouses, while the Board supplied the
expertise and equipment to turn her pipe-dreams of a deep-sea base into
reality. Nemo is a dual-level base, comprising a massively-converted
oil rig superstructure sitting above an ocean-floor habitat built into
an undersea ridge. The upper facility includes a short, carrier-style
runway, several submarine pens, and a docking platform for ocean-going
vessels, while the undersea portion houses deeper, more secure research
sectors. These sectors were intended for high-energy
technomagical research, alongside deep-storage facilities for the
Board's mouldering atomic arsenal (now obsolete and deeply pointless
anyway). Despite a chequered construction and numerous teething
troubles (resulting in several RESPAWNs), the base came online on
schedule and has operated without major hitches since. Not that life
down there is simple, oh no...
In the final agreements (all signed
and sealed in contracts scrutinised with the legal equivalent of
electron microscopes), the Greens get one of the sub pens and
laboratory modules, alongside access to the other laboratories and
living space, and a cut of any technological research, while the Board
retains the rest of the base - and they were damn sure this "rest"
included the links to the surface and life support systems, alongside
the atomic storage facility, for despite the pronouncements of mutual
support from their masters, neither side trusts the other an inch. The
Boardies assigned to Nemo are certain
the Greens are just waiting for the order to try and
take over the facility entirely, while naturally the Greens themselves
are anticipating the exact same thing...and in the meanwhile, the
uneasy accords between the two contingents help keep the peace between
the Green cartels and the Board at large.
Ironically, Hazel is highly unlikely to order a
takeover - she views a small, constant
percentage of Board research as far more valuable than the mere
short-term gain of looting the labs. Best not to kill a goose laying
golden eggs, after all. For their part, the Board are steadily moving
M-Division facilities into Nemo as planned, quietly confident that
they, of all people, should be more than capable of holding onto the
base.
But it'll be a long time before any
seriously classified material is routed to Nemo, and being stationed
there (or even passing through it) can get a Boardie hours of checkups
by Intelligence to ensure they're the same person coming out as went in.
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