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The Board's organisation is anarchic, to say the least.
Attempting to govern the Board is roughly on a par with herding cats -
a very apt metaphor, considering the universally-headstrong qualities
typical of the average Boardie ensures, like said felines, that they
only obey any commands they feel like and complain loudly if asked to
move. Even the modern era, with its drive towards efficiency and speed,
falls afoul of this tendency.
In an effort to bring order out of such chaos, the Board
organises itself into dozens of different departments, each concerned
with a single discipline. Less solid than it sounds, their areas of
responsibility can range from concrete, logistical concepts, like the
Armoury or Operations, to more "fuzzy" areas such as Speculation and
Weird Science. At the stranger ends of the scale the departments can be
almost philosophical or ethereal, like Reality Control, Fortean
Zoology's weird and wacky bioscience projects, or Infernal
Intelligence's dark methods of obtaining useable data on the foe that
are frankly best left to the imagination.
Aside from the departments is the far older method of
deference to one's elders. Almost tribal in nature, Boardies exposed to
the reality-warping nature of their brethren over long-term periods can
quietly amass quite staggering power, usually attached to experienced
wisdom in how to use it. Newbies quickly spot such icons and often form
ambitious cliques around them, seeking to hitch their wagons to a
proverbial star...and an oldbie can be sure of a steady stream of
responsibilities and projects to assign to such underlings, along with
the influence to ensure their talents are recognised.
Deference by Boardies to a department or an elder is a
matter of pragmatism more than anything else - when the Seven-Headed
Gnawer of Ulm is attempting to bite your arm off, now is not the time
to prove how independent you are by ignoring the expert's instructions.
Oldbies sardonically quip that natural selection ensures these shaky
chains of command stay intact, while cronyism is generally held in
check by the suspicious, bloody-minded nature of the Boardies around
and above a candidate for promotion, who love to pass ambitious
aspirers tests or gruelling training sessions to ensure they're up to
further responsibilities. Rising the ladder of rank can thus be quite
hard and daunting for a newcomer.
The result, which Boardies are fiercely proud of, tends
to be loosely-held-together strata of small cliques, led by those who
have spectacularly demonstrated their skills in a particular area. It's
a flimsy system, and FLEET view it with extreme suspicion, but no other
approach has ever sat quite right with these ever-independent Boardies,
trained to question the world around them as much as possible.
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