|
Snoopy-class
Spy/Recon Satellite
Dimensions: 4m x 2m x 2m (approx.)
Powerplant: 1 x Micro-Fission Powerpack, good for 18
years endurance. Auxiliary solar panels.
Propulsion: Orbit-adjustment attitude jets.
Crew: Artificial Intelligence suite.
Weapons: 1 x 1m "Deeplight" laser array.
The Board's satellite grid is a
lynchpin of
their power, an ever-present ally few Boardies ever give much thought
to - and yet, these silent watchdogs quietly sit in orbit, high above
the surface, steadily passing on information, energy, and occasionally
even Firey Doom on request. They form the glowing grid of information
and energy so common on Board globes and maps, a literal and
metaphorical network of power any Boardie may call upon on a moment's
notice.
When communications satellites were first proposed in
the mid-1950s, it was not long before Boardies swiftly cottoned on to
the potential of the new technology. Always an organisation with a
globe-spanning remit, the old Board's historic distrust of high
technology was quietly shoved aside by those sick of using carrier
pigeons, and plans were drawn up for a low-orbit relay platform. While
the designs were in development Speculation swiftly moved to add
high-resolution cameras and passive sensor systems, vastly increasingly
their data-gathering abilities at a stroke. Indeed, the modern
Speculation network was effectively born with the first launch in March
1963, neatly timed to co-incide with the Apollo program's SA-4 test
flight.
While using rocketry to get the first satellites in
orbit was a proven and relatively simple technique, the rise of missile
defence systems during the Cold War made launches problematic and
potentially highly dangerous. The Board's answer was to exploit the
remoteness and high altitude of their city at Mohaborad and launch
using a colossal mass driver built into the mountainside (Boardies
occasionally suspect the infamous "Iraqi Supergun" scandal of the 1980s
may have involved leaked technology or specifications from this, but
investigation never turned up any solid proof either way). Ironically,
the backlog of unused rocket vehicles thus created was promptly swiped
by the Board's nuclear lobby, sowing the seeds for later proliferation.
By
the outbreak of war, an entirely satisfactory network of
communications, spy satellites, and early-warning systems was in place
and operating. Unfortunately, it proved completely useless against a
foe with entire planes of existence to Himself, and was knocked out
with the same casual ease as everything else. The first shots of the
Fall were fired at the satellite grid, almost certainly to ensure it
couldn't be used to find the still-missing Margaret, and within seconds
of their monitors going dark the old Speculation centre was blasted
with artillery. Indeed, it is still believed to be the pulse of a
crippled satellite's gravity communications array that first attracted
FLEET ships to the solar system.
While tragic, the loss of most
of the satellite grid did allow the Board to make a "clean sweep"
during later rebuilding, this time with the vastly more advanced
technology used to build the Funky Horror. The latest
generation of satellites, far larger and more sophisticated than their
forebears, are built to not only route communications and eavesdrop,
but also to carry reality-control gear to fine-tune and channel
energies transmitted by the Reality Control Array, a full AI suite to
filter information gathered, and a rather oversized communications
laser that just happens to be capable of vapourising armour should
someone be so inconsiderate as to crank up the power output.
Although
they never give it much thought, most Boardies are extremely thankful
to have the satellites around - aside from the morale factor of knowing
one is always in touch with friends and colleagues, there are (entirely
true) tales of satellites focussing on a Boardie, detecting threats in
the surroundings, and putting a gigawatt of energy into his attackers
before he'd even had time to look up. They are just that good.
|